AI Insights · Timothy · October 2022
Top 5 Roguelike Games Performance in Kuwait for Q3 2022
Discover the performance of the top 5 Roguelike games in Kuwait during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 Roguelike games on a unified platform in Kuwait showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Diablo Immortal by Blizzard Entertainment, Inc. saw a gradual decline in weekly revenue, starting at around $16.9K in late June and dropping to approximately $8.5K by the end of September. Weekly downloads for the game peaked at 1.9K in the first week of August but decreased significantly to just 40 by the end of the quarter. Similarly, weekly active users peaked at around 4.1K in early August before falling to roughly 1.3K by the end of September.
Hero Wars: Alliance RPG from Nexters Global LTD experienced fluctuations in its weekly revenue, with a high of about $7K in early July and a low of around $1.4K in mid-August. Downloads remained relatively low throughout the quarter, peaking at 246 in mid-September. Active users showed a downward trend, starting at 2.3K in late June and ending at around 1.8K by the end of September.
RAID: Shadow Legends, published by Plarium Global Ltd, saw a steady increase in weekly revenue, peaking at approximately $1.6K in late August. Downloads remained relatively stable, ranging between 68 and 151 throughout the quarter. Active users stayed consistent, with a slight dip from 700 in late June to around 614 by the end of September.
Legend of Slime: Idle RPG War by AppQuantum Publishing Ltd showed significant growth in weekly revenue, starting at $20 in late July and reaching $534 by the end of September. Downloads also increased, peaking at 478 in mid-September. Active users saw a substantial rise, from 24 in late July to 787 by the end of September.
Looney Tunes™ World of Mayhem from Scopely, Inc. had a relatively stable performance in terms of weekly revenue, fluctuating between $107 and $622 throughout the quarter. Weekly downloads remained low, peaking at 138 in late July. Active users showed a slight decline, from 228 in late June to 199 by the end of September.
These insights highlight the diverse performance trends of the top Roguelike games in Kuwait. For more detailed analytics and insights, visit Sensor Tower.